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Projects

A Hack-&-slash VR adventure game.

Highlights:

  • Multi-phase boss encounter

  • AI 'Stagger' system

  • 'Force Grab' mechanic

  • VR Swing Detection

Questborne

A 3D Action / Platformer game.

Highlights:

  • Melee Combat

  • Platforming abilities

  • Shop system

  • Post-process Cel-shading & outline effects

New World Junk

Level Blockout for a Third-person shooter.

Highlights:

  • Level Streaming

  • Puzzle design

  • Scripted gameplay sequences

  • Cutscenes

Construction Site Chase

Global Game Jam 2022 Submission

Iron Seed

GMTK Jam 2021 Submission

Out Of Battery

GJL Game Parade - Fall 2021 Submission

Jailbreak

Global Game Jam 2021 Submission

Late Night Bounty

Side Projects

Gamejams

Bullet-Hell Prototype

Turn-based RPG Prototype

Holly Boyle
Game / Technical Designer

Hello! I'm Holly, a Game Design student currently in my second year of study. Below you can find my portfolio of all the projects, gamejams and prototypes I've worked on so far:

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