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Projects
A Hack-&-slash VR adventure game.
Highlights:
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Multi-phase boss encounter
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AI 'Stagger' system
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'Force Grab' mechanic
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VR Swing Detection
Questborne
A 3D Action / Platformer game.
Highlights:
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Melee Combat
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Platforming abilities
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Shop system
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Post-process Cel-shading & outline effects
New World Junk
Side Projects
Gamejams
Holly Boyle
Game / Technical Designer
Hello! I'm Holly, a Game Design student currently in my second year of study. Below you can find my portfolio of all the projects, gamejams and prototypes I've worked on so far:
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